Kacper Pona
Something about me
Game Developement
OpenGL Renderer
The project I'm currently working on, it features: PCSS shadows, Multi-Pass Bloom, HDR with Tonemapping, PBR materials (GGX BRDF, Schlick fresnel), OBB frustum culling and deferred shading.
C#
OpenGL
Silk.NET
Graphics
True First-Person Project
Description goes here
C#
Unity
Co-op Board Game Project
A small project with the purpose of learning how netcode works. It uses server-side logic as player input latency is not an issue for this type of game.
C#
Unity
Netcode for Gameobjects
Tower Defense Project
Description goes here
C#
Godot
Voxel Project
My first Unity project. Each "chunk" generates it's mesh on cpu with additional texture data in vertices then shader can draw each mesh with appropiate textures applied to each block
C#
Unity
Software Developement
Discord Bot
Description goes here
C#
TAP (C#)
TTS
Discord.Net
Password Manager App
Description goes here
C#
WPF
SQLite
TOTP
Web Developement
Local AI Chat Web Interface
Description goes here
C#
TAP (C#)
Blazor
AI
LLM
Text
Description goes here